Sticky Napalm

Drenches an area in sticky oil, amplifying damage from Batrider's attacks and abilities and slowing the movement speed and turn rate of enemies in the area. Additional casts of Sticky Napalm continue to increase damage, up to 10 stacks. The extra damage is halved against creeps.

Cast Range: 700
Effect Radius: 375
Max Stacks: 10
Hero Damage per Stack: 10/15/20/25
Creep Damage per Stack: 5/7.5/10/12.5
Move Speed Slow per Stack: 3%/5%/7%/9%
Turn Rate Slow: 70%
Stack Duration: 8

Flamebreak

Hurls an explosive cocktail that explodes when it reaches the target location, knocking back and dealing damage to enemies in the area.

Cast Range: 1500
Effect Radius: 375
Damage: 75/150/225/300
Max Knockback Distance: 400
Knockback Duration: 0.25

Firefly

Batrider takes to the skies, laying down a trail of flames from the air. The fire damages any enemies it touches, and destroys trees below Batrider. While flying, Batrider gains unobstructed movement and vision.

Move Speed Slow : 5%/10%/15%/20%
Damage Radius: 200
Damage per Second: 20/40/60/80
Duration: 18

Flaming Lasso

Lassoes an enemy and drags them in Batrider's wake. Dragged units cannot move, attack, or use abilities. Teleporting or blinking will break the lasso.

Cast Range: 100
Break Distance: 400
Duration: 3/3.5/4