Drenches an area in sticky oil, amplifying damage from Batrider's attacks and abilities and slowing the movement speed and turn rate of enemies in the area. Additional casts of Sticky Napalm continue to increase damage, up to 10 stacks. The extra damage is halved against creeps.
Cast Range: 700 Effect Radius: 375 Max Stacks: 10 Hero Damage per Stack: 10/15/20/25 Creep Damage per Stack: 5/7.5/10/12.5 Move Speed Slow per Stack: 3%/5%/7%/9% Turn Rate Slow: 70% Stack Duration: 8
Hurls an explosive cocktail that explodes when it reaches the target location, knocking back and dealing damage to enemies in the area.
Cast Range: 1500 Effect Radius: 375 Damage: 75/150/225/300 Max Knockback Distance: 400 Knockback Duration: 0.25
Batrider takes to the skies, laying down a trail of flames from the air. The fire damages any enemies it touches, and destroys trees below Batrider. While flying, Batrider gains unobstructed movement and vision.
Move Speed Slow : 5%/10%/15%/20% Damage Radius: 200 Damage per Second: 20/40/60/80 Duration: 18
Lassoes an enemy and drags them in Batrider's wake. Dragged units cannot move, attack, or use abilities. Teleporting or blinking will break the lasso.
Cast Range: 100 Break Distance: 400 Duration: 3/3.5/4