Shuriken Toss
Hurls a deadly shuriken at an enemy unit, dealing damage and mini-stunning the target. The shuriken will bounce between any Tracked units who are within a 900 radius of each other.
Cast Range: 650 Bounce Search Radius: 900 Damage: 100/200/250/325
Jinada
Bounty Hunter plans his next hit, passively adding a critical strike and maim to his next attack.
Critical Damage: 150%/175%/200%/225% Move Speed Slow: 25% Attack Speed Slow: 25 Slow Duration: 3
Shadow Walk
Bounty Hunter becomes invisible and gains the ability to move through other units until he attacks or uses an ability. If he breaks the invisibility with an attack, that attack will deal bonus damage.
Fade Time: 1/0.75/0.5/0.25 Damage: 30/60/90/120 Duration: 20/25/30/35
Track
Tracks an enemy hero, giving True Sight of it and grants a gain in movement speed to allies near the hunted. If the target dies, Bounty Hunter and nearby heroes collect a bounty in gold.
Cast Range: 1200 Speed Radius: 900 Move Speed Bonus: 20% Bonus Gold for Self: 200/275/350 Bonus Gold for Allies: 50/100/150 Debuff Duration: 30