Drives a unit into a bloodthirsty rage during which a unit deals, and takes, increased damage. Heroes affected by Bloodrage will be healed for 25% of the max health of any units they kill. Heroes affected by Bloodrage when killed will heal 25% of their max health to their killer.
Cast Range: 800 Damage Amplification: 25/30/35/40% Duration: 9/10/11/12
Bloodseeker baptizes an area in sacred blood. After 3 seconds the ritual completes, causing any enemies caught in the area to take damage and become silenced.
Cast Range: 1500 Effect Radius: 600 Damage: 120/160/200/240 Silence Duration: 3/4/5/6
Bloodseeker baptizes an area in sacred blood. After 3 seconds the ritual completes, causing any enemies caught in the area to take damage and become silenced.
MRadius: Global Visibility Health Threshold: 30% Max Attack Damage Bonus per Hero: 10/20/30/40 Max Move Speed Bonus per Hero: 10%/20%/30%/40%
Causes an enemy unit's skin to rupture. If the unit moves, it takes a percentage of the distance traveled as damage. The damage is dealt through spell immunity.
Cast Range: 1000 Moved Distance as damage: 20%/40%/60% Duration: 12