Disruption

Banishes the targeted unit from the battlefield for a short duration. Upon returning, two illusions of the banished unit are created under Shadow Demon's control.

Cast Range: 600
Number of Illusions: 2
Illusion Damage Dealt: 30%/40%/50%/60%
Illusion Damage Taken: 150%
Illusion Duration: 5/6/7/8
Disruption Duration: 2.5

Soul Catcher

Curses a random enemy in an area to take increased damage. Units under the effect of Disruption can still be affected by Soul Catcher.

Cast Range: 600
Search Radius: 450
Damage Amplification: 20%/30%/40%/50%
Duration: 12

Shadow Poison

Deals damage in a line, and afflicts enemy units with a poison effect. The poison deals 1/2/4/8/16 times the stack damage based on the number of stacks on the target, up to 5 stacks. Additional stacks cause 50 damage each. This deferred damage is dealt when Shadow Poison's duration is expired, or the Release sub-ability is used.

Cast Range: 1500
Travel Distance: 1500
Effect Radius: 190
Initial Damage: 50
Stack Damage: 20/35/50/65
Stack Duration: 10

Shadow Poison Release

Releases the poison to do damage on all affected enemies. Units under the effect of Disruption can still be affected by Shadow Poison.

Demonic Purge

Purges the target enemy unit, removing positive buffs, and slowing the target for the duration. The unit slowly regains its movement speed until the end of the duration, upon which damage is dealt. Units under the effect of Disruption can still be affected by Demonic Purge.

Cast Range: 800
Damage: 200/300/400
Move Speed Slow: 100%
Slow Duration: 5
Non-Hero Stop Duration: 3
Number of Charges: 0
Charge Restore Time: 0