Split Shot
Medusa magically splits her shot into several arrows. These arrows deal a lower percent of her normal damage. The extra targets will not receive other attack effects and Unique Attack Modifiers.
Radius: 700 Number of Arrows: 2/3/4/5 Damage per Arrow: 80%
Mystic Snake
A mystic snake made of energy jumps from target to target dealing damage and stealing some mana. After it reaches its last target, it returns to Medusa to replenish her with mana. The snake deals more damage and steals more mana per jump. Deals Pure damage to units petrified by Stone Gaze.
Cast Range: 800 Jump Radius: 475 Number of Jumps: 3/4/5/6 Base Damage: 80/120/160/200 Base Mana Steal: 20/35/50/65 Damage & Mana Steal Increase per Jump: 25%
Mana Shield
Creates a shield that absorbs 60% of the incoming damage in exchange for Medusa's mana.
Damage Absorbed per Mana: 1.6/1.9/2.2/2.5
Stone Gaze
Any enemy units looking at Medusa will have their movement and attack speed slowed. If 2 seconds of total time is accumulated looking at Medusa while Stone Gaze is active, that unit will turn to stone. Petrified units are stunned, have 100% magic damage resistance, and take bonus physical damage. If the petrified unit is an illusion, it is immediately killed.
Radius : 0
Radius: 1000 Attack Damage Amplification: 30%/40%/50% Move Speed Slow: 50% Attack speed slow: 50 Turn Rate Slow: 50% Gaze Duration: 6 Stone Duration: 3