Earthbind
Tosses a net at the target point, pinning down all enemy units. Earthbind prevents invisibility, blink, and interrupts channeling.
Cast Range: 500/750/1000/1250 Radius: 220 Duration: 2
Poof
Drawing mystical energies from the earth, a Meepo can teleport to another Meepo or itself after channeling for 1.5 seconds, dealing damage in both the departure and arrival locations.
Cast Range: Global Damage Radius: 375 Damage: 80/100/120/140
Geostrike
Meepo enchants his weapon to deal damage per second, as well as slow the movement speed of the attacked unit. Geostrikes from multiple Meepos and illusions stack.
Damage per Second: 7/14/21/28 Move Speed Slow: 5%/10%/15%/20% Duration: 2
Divided We Stand
Meepo summons an imperfect, semi-autonomous duplicate of himself, which can gain gold and experience as he does and shares his experience and abilities. However, the clones cannot wield any items but the boots that Meepo himself wears. If any of the clones die, they all die. Increases the speed at which you respawn.
Number of Meepo Clones: 1/2/3 Respawn Time Reduction: 20%