carus Dive

Phoenix dives forward in an arc with a fixed distance in the targeted direction, dealing damage over time and slowing the movement speed of any units it comes into contact with, and then orbiting back to its original position. If Phoenix casts Supernova, the dive ends.

Cast Range: Global
Current Health as Cost: 15%
Effect Radius: 200
Dive Distance: 1400
Dive Width: 500
Damage Per Second: 10/30/50/70
Move Speed Slow: 25%
Slow Duration: 4

Stop Icarus Dive


Immediately cancels the dive.
Cast Range : 500
Damage Radius : 675
Max Damage : 110/140/170/200
Duration: 15

Fire Spirits

Summons 4 fire spirits that circle around Phoenix. Each spirit can be launched independently at a targeted area of effect. Affected enemy units take damage over time and have their attack speed greatly reduced.

Current Health as Cost: 20%
Effect Radius: 175
Damage per Second: 10/30/50/70
Attack Speed Slow: 80/100/120/140
Slow Duration: 4
Spirits Duration: 16

Launch Fire Spirit

Each spirit can be launched independently at a targeted area of effect. Affected enemy units take damage over time and have their attack speed greatly reduced.

Cast Range: 1400

Sun Ray

Drawing from its own inner fire, Phoenix expels a huge beam of light at the cost of its own life energy. The beam damages enemies for a percentage of their life and heals allies for half that amount. Damage scales up to twice the initial damage as the beam fires.

Cast Range: 1300
Current Health as Cost per Second: 6%
Ray Distance: 1300
Ray Radius: 130
Base Damage per Second: 15/20/25/30
Max Health as Damage per Second: 1%/2%/3%/4%
Base Heal per Second: 7.5/10/12.5/15
Max Health as Heal per Second: 0.5%/1%/1.5%/2%
Ray Duration: 6

Toggle Movement

Toggles slow forward movement during Sun Ray firing.

Stop Sun Ray

Immediately stops the Sun Ray.

Supernova

The Phoenix willingly ends its current life for the chance to be reborn. Transforms into a burning sun that scorches enemies in a huge area. The sun can be destroyed by attacks from enemy Heroes. After 6 seconds the sun explodes, stunning all nearby enemies while restoring Phoenix to full health and mana with refreshed abilities.

Cast Range: 0
Radius: 1000
Hero Attacks to Destroy: 5/8/11
Damage per Second: 60/80/100
Stun Duration: 1.5/2.0/2.5
Nova Duration: 6