Phoenix dives forward in an arc with a fixed distance in the targeted direction, dealing damage over time and slowing the movement speed of any units it comes into contact with, and then orbiting back to its original position. If Phoenix casts Supernova, the dive ends.
Cast Range: Global Current Health as Cost: 15% Effect Radius: 200 Dive Distance: 1400 Dive Width: 500 Damage Per Second: 10/30/50/70 Move Speed Slow: 25% Slow Duration: 4
Immediately cancels the dive. Cast Range : 500 Damage Radius : 675 Max Damage : 110/140/170/200 Duration: 15
Summons 4 fire spirits that circle around Phoenix. Each spirit can be launched independently at a targeted area of effect. Affected enemy units take damage over time and have their attack speed greatly reduced.
Current Health as Cost: 20% Effect Radius: 175 Damage per Second: 10/30/50/70 Attack Speed Slow: 80/100/120/140 Slow Duration: 4 Spirits Duration: 16
Launch Fire Spirit
Each spirit can be launched independently at a targeted area of effect. Affected enemy units take damage over time and have their attack speed greatly reduced.
Cast Range: 1400
Drawing from its own inner fire, Phoenix expels a huge beam of light at the cost of its own life energy. The beam damages enemies for a percentage of their life and heals allies for half that amount. Damage scales up to twice the initial damage as the beam fires.
Cast Range: 1300 Current Health as Cost per Second: 6% Ray Distance: 1300 Ray Radius: 130 Base Damage per Second: 15/20/25/30 Max Health as Damage per Second: 1%/2%/3%/4% Base Heal per Second: 7.5/10/12.5/15 Max Health as Heal per Second: 0.5%/1%/1.5%/2% Ray Duration: 6
Toggles slow forward movement during Sun Ray firing.
Immediately stops the Sun Ray.
The Phoenix willingly ends its current life for the chance to be reborn. Transforms into a burning sun that scorches enemies in a huge area. The sun can be destroyed by attacks from enemy Heroes. After 6 seconds the sun explodes, stunning all nearby enemies while restoring Phoenix to full health and mana with refreshed abilities.
Cast Range: 0 Radius: 1000 Hero Attacks to Destroy: 5/8/11 Damage per Second: 60/80/100 Stun Duration: 1.5/2.0/2.5 Nova Duration: 6