Dark Pact

After a short delay, Slark sacrifices some of his life blood, purging most negative debuffs and dealing damage to enemy units around him and to himself. Slark only takes 50% of the damage.
Effect Delay: 1.5
Total Damage: 75/150/225/300

Pounce

Slark leaps forward, grabbing the first hero he connects with. That unit takes damage and is leashed to Slark, and can only move a limited distance away from Slark's landing position.

Leap Distance: 700
Latch Radius: 95
Leash Radius: 325
Damage: 50/100/150/200
Leash Duration: 3.5

Essence Shift

Slark steals the life essence of enemy heroes with his attacks, draining each of their attributes and converting them to bonus Agility.

All Attributes Lost per Attack: 1
Agility Gained per Attack: 3
Duration: 15/30/60/120

Shadow Dance

When used, Slark hides himself in a cloud of shadows, becoming immune to detection. Attacking, casting spells, and using items will not reveal Slark. Passively, when not visible to the enemy team, Slark gains bonus movement speed and health regeneration.

Fade Time: 0
Move Speed Bonus: 30%/35%/40%
Max Health as Regen per Second: 3%/5%/7%
Active Duration: 4