Gush

Summons a gush of water to damage an enemy unit, reducing their movement speed and armor.

Cast Range: 700
Damage: 110/160/210/260
Armor Reduction: 2/3/4/5
Move Speed Slow: 40%
Duration: 4

Kraken Shell

Creates a thick armor shell that reduces physical damage and removes negative buffs when damage received reaches a critical threshold. Kraken Shell does not stack with items that provide Damage Block.

Damage Block: 10/20/30/40
Damage Threshold: 600/550/500/450
Threshold Reset Timer: 6

Anchor Smash

Slams the ground, causing tentacles to erupt in all directions, damaging and stunning all nearby enemy units.

Radius: 375
Damage: 75/125/175/225
Attack Damage Reduction: 45%/50%/55%/60%
Duration: 6

Ravage

Conjures up two blind Familiars to fight for Visage. Familiars have high attack power, but each attack drains a charge of damage that recharges slowly over time. Familiars possess the Stone Form ability, that allows them to turn into stone, stunning enemies upon landing. While in Stone Form, Familiars are invulnerable, and rapidly regenerate their health and damage. Familiars grant high bounty when killed.

Max Effect Radius: 1025
Effect Width: 250
Damage: 200/290/380
Stun Duration: 2.02/2.32/2.77