Gush
Summons a gush of water to damage an enemy unit, reducing their movement speed and armor.
Cast Range: 700 Damage: 110/160/210/260 Armor Reduction: 2/3/4/5 Move Speed Slow: 40% Duration: 4
Kraken Shell
Creates a thick armor shell that reduces physical damage and removes negative buffs when damage received reaches a critical threshold. Kraken Shell does not stack with items that provide Damage Block.
Damage Block: 10/20/30/40 Damage Threshold: 600/550/500/450 Threshold Reset Timer: 6
Anchor Smash
Slams the ground, causing tentacles to erupt in all directions, damaging and stunning all nearby enemy units.
Radius: 375 Damage: 75/125/175/225 Attack Damage Reduction: 45%/50%/55%/60% Duration: 6
Ravage
Conjures up two blind Familiars to fight for Visage. Familiars have high attack power, but each attack drains a charge of damage that recharges slowly over time. Familiars possess the Stone Form ability, that allows them to turn into stone, stunning enemies upon landing. While in Stone Form, Familiars are invulnerable, and rapidly regenerate their health and damage. Familiars grant high bounty when killed.
Max Effect Radius: 1025 Effect Width: 250 Damage: 200/290/380 Stun Duration: 2.02/2.32/2.77