Whirling Death

Timbersaw whirls extremely sharp edges, damaging enemies and destroying trees around him in an area. If an enemy hero is affected, it loses some of its primary attribute for a short duration. Whirling Death will deal Pure damage if a tree is cut down in the process.

Radius: 300
Damage: 100/150/200/250
Main Attribute Reduction: 15%
Attribute Reduction Duration: 7

Timber Chain

Timbersaw fires a chain that embeds itself in the first tree it hits, pulling him towards it. Any enemy in the path takes damage.

Cast Range: 800/1000/1200/1400
Max Travel Distance: 800/1000/1200/1400
Tree Search Radius: 50
Damage Radius: 225
Damage: 100/140/180/220

Reactive Armor

Each time Timbersaw is attacked, he gains increased health regen and armor.

Max Stacks: 4/8/12/16
Armor Bonus per Stack: 1
Health Regen Bonus per Stack: 1
Stack Duration: 16

Chakram

Fires your main saw blade at the target location where it will spin in place, dealing damage in an area around it. Enemies caught in the saw blade will move more slowly for every 5% of health missing. The blade deals damage and cuts down trees in its path when fired and retracted. While active the ability costs mana and you lose the ability to attack.

Cast Range: 1200
Effect Radius: 200
Pass Damage: 100/140/180
Damage per Second: 50/75/100
Move Speed Slow: 5%
Mana cost per Second: 20/25/30

Return Chakram

Returns the Chakram to Timbersaw.