Ice Shards
Tusk compresses shards of ice into a ball of frozen energy that damages all enemies it comes in contact with. When the ball reaches its target destination the shards are released, creating a barrier that lasts for 7 seconds.
Cast Range: 1800 Damage Radius: 200 Shards Spawn Radius: 200 Damage: 70/140/210/280 Shards duration: 7
Snowball
Tusk begins rolling into a snowball, automatically gathering allied Heroes within a 100 radius. Allies within a 400 radius can also be added to the snowball by right-clicking on them. Once launched, any enemies caught in the snowball's path will be stunned and take damage. Each allied Hero in the snowball will add to its speed and damage.
Cast Range: 1250 Damage & Stun Radius: 200 + 40 per Second Gather Radius: 100 Gather Time: 4 Base Damage: 80/120/160/200 Damage per Gathered Hero: 20/30/40/50 Speed Bonus per Gathered Hero: 100 Stun duration: 0.5/0.75/1/1.25
Launch Snowball
Launch the snowball toward the target.
Frozen Sigil
Tusk summons a Frozen Sigil by calling upon the deepest cold of winter. The Sigil creates a snowstorm which slows all enemy units within 600 range.
Radius: 600 Hero Attacks to Destroy: 3/3/4/4 Non-Hero Attacks to Destroy: 12/12/16/16 Move Speed Slow: 10%/15%/20%/25% Attack Speed Slow: 30/40/50/60 Sigil Duration: 30
Walrus Punch
Tusk connects with his might Walrus Punch, a critical strike so powerful it launches its victim into the air. The victim is slowed upon landing.
Critical Damage: 350% Move Speed Slow: 40% Slow Duration: 2/3/4 Stun Duration: 1 Buff Duration: 2