Venomous Gale

Launches a ball of venom in a line, poisoning enemy units so that they take both initial damage and damage over time, as well as suffering slowed movement. Venomous Gale deals damage every 3 seconds over its duration.

Cast Range: 800
Max Travel Distance: 800
Gale Radius: 125
Initial damage: 25/50/75/100
Damage over Time: 0/30/60/90
Move Speed Slow: 50%
Duration: 15

Poison Sting

Adds poison damage to Venomancer's normal attacks, slowing movement speed.

Damage per Second: 5/10/15/20
Move Speed Slow: 11%/12%/13%/14%
Duration: 6/9/12/15

Plague Ward

Summons a plague ward to attack enemy units and structures. The ward is immune to magic. Wards gain the Poison Sting level from Venomancer, dealing 50% of the full damage.

Cast Range: 850
Ward Duration: 40

Poison Nova

A spreading ring of poison that does damage over time to enemy units around Venomancer. Poison Nova cannot deal lethal damage; targets will be left with at least 1 health.

Radius: 575
Nova width: 255
Damage Per Second: 36/58/81
Duration: 12/14/15