Venomous Gale
Launches a ball of venom in a line, poisoning enemy units so that they take both initial damage and damage over time, as well as suffering slowed movement. Venomous Gale deals damage every 3 seconds over its duration.
Cast Range: 800 Max Travel Distance: 800 Gale Radius: 125 Initial damage: 25/50/75/100 Damage over Time: 0/30/60/90 Move Speed Slow: 50% Duration: 15
Poison Sting
Adds poison damage to Venomancer's normal attacks, slowing movement speed.
Damage per Second: 5/10/15/20 Move Speed Slow: 11%/12%/13%/14% Duration: 6/9/12/15
Plague Ward
Summons a plague ward to attack enemy units and structures. The ward is immune to magic. Wards gain the Poison Sting level from Venomancer, dealing 50% of the full damage.
Cast Range: 850 Ward Duration: 40
Poison Nova
A spreading ring of poison that does damage over time to enemy units around Venomancer. Poison Nova cannot deal lethal damage; targets will be left with at least 1 health.
Radius: 575 Nova width: 255 Damage Per Second: 36/58/81 Duration: 12/14/15