Inner Vitality

Unlocks the regenerative power of a friendly unit, with healing based upon its primary attribute. If the target is below 40% it will heal faster. Lasts 16 seconds.

Cast Range: 550
Health Regen Bonus: 10
Main Attribute as Regen Above Threshold: 5%/10%/15%/20%
Main Attribute as Regen Below Threshold: 20%/40%/60%/80%
Health Threshold: 40%
Duration: 16

Burning Spear

Huskar sets his spears aflame, dealing damage over time with his regular attack. Multiple attacks will stack additional damage. Each attack drains some of Huskar's health. Lasts 8 seconds.

Cast Range: 450
Health Cost: 15
Damage per Second: 5/10/15/20
Duration: 8

Berserker's Blood

Huskar's injuries feed his power, giving increased attack speed and magic damage resistance based on missing health.

Attack Speed Bonus per Stack: 14/16/18/20
Magic Resistance Bonus per Stack: 4%/5%/6%/7%

Life Break

Huskar draws upon his health to break an enemy's life, leaping at a target within attack range to shatter a percentage of that hero's current health, and slowing them. While leaping, Huskar is spell immune.

Cast Range: 550
Current Health as Cost: 35%
Target's Current Health as Damage: 35%
Move Speed Slow: 40%/50%/60%
Slow Duration: 4/5/6