Causes a bladestorm of destructive force around Juggernaut, rendering him immune to magic and dealing damage to nearby enemy units. Lasts 5 seconds.
Radius: 250 Damage per Second: 80/100/120/140 Duration: 5
VSummons a Healing Ward that heals all nearby allied units, based on their max hit points. The Healing Ward can move at 450 movement speed after being summoned. Lasts 25 seconds.
Cast Range: 350 Radius: 500 Max Health as Heal per Second: 2%/3%/4%/5% Duration: 25
Gives Juggernaut a chance to deal double damage on each attack.
Proc Chance: 20%/25%/30%/35% Critical Damage: 200%
Juggernaut leaps towards the target enemy unit with a damaging attack, and then slashes other nearby enemy units, dealing between 200-225 damage per slash. Juggernaut is invulnerable for the duration.
Cast Range: 350 Jump Radius: 425 Number of Jumps: 3/6/9 Damage per Jump: 200-225