Calls down a wave of meteors to damage nearby enemy units. One random enemy unit in 175 range will take a second hit for 75% of the damage.
Main Radius: 625 Secondary Radius: 175 Main Damage: 75/150/225/300 Secondary Damage: 56.25/112.5/168.75/225
Fires a long-range arrow with deadly precision, which stuns and damages the first enemy unit it strikes. The stun duration ranges from 0.01 to 5 seconds. With bonus damage up to 140, added, based on the distance the arrow travels to its target.
Cast Range: 3000 Max Travel Distance: 3000 Arrow Collision Radius: 115 Base Damage: 50/140/230/320 Maximum Bonus Damage: 140 Min Stun Duration: 0.01 Max Stun Duration: 5
Mirana leaps forward into battle, empowering allied units with a ferocious roar that grants bonus attack and movement speed. Speed bonus lasts 10 seconds.
Leap Distance: 600/700/800/900 Speed Radius: 775 Move Speed Bonus: 4%/8%/12%/16% Attack Speed Bonus: 8/16/24/32 Speed Duration: 10
Turns Mirana and all allied heroes invisible. If a hero is revealed, invisibility will restore after the fade delay as long as Moonlight Shadow's duration has not expired. Silence will prevent revealed units from becoming invisible.
Radius: Global Fade Delay: 2.5/2/1.5 Duration: 15