Sprouts a ring of trees around a unit, trapping it in place.
Cast Range: 600 Trees Spawn Radius: 150 Duration: 3/3.75/4.5/5.25
Teleports to any point on the map.
Cast Range: Global
Converts an area of trees into Treants. Treants have 550 HP and deal 21-23 damage.
Cast Range: 750 Radius: 150/225/300/375 Number of Treants: 2/3/4/5 Treant Duration: 60
Damaging energy bounces around the map, striking enemies close to the cast point that are in vision. Each enemy hit beyond the first adds damage.
Cast Range: Global Bounce Distance: Global Number of Bounces: 16 Damage Increment per Bounce: 7% Base Damage: 140/180/225