Spirit Lance

Sends a magical spirit lance to a target enemy unit that damages and slows, while summoning an illusory phantom to attack the unit.

Cast Range: 750
Damage: 100/150/200/250
Move Speed Slow: 10/20/30/40%
Illusion Damage Taken: 400%
Illusion Damage Dealt: 20%
Illusion Duration: 2/4/6/8
Slow Duration: 3.25

Doppelganger

Phantom Lancer briefly vanishes from the battlefield. After 1 second, Phantom Lancer and any of his nearby illusions reappear at a random position within the targeted location, along with two additional doppelgangers. The two added doppelgangers have different properties: one takes normal damage and deals none, while the other takes 600% bonus damage and deals 20% damage.

Cast Range: 600
Target Area Radius: 325
Illusion Gather Radius: 900
Reappear Delay: 1
Illusion Duration: 8

Phantom Rush

When targetting an enemy for an attack, Phantom Lancer quickly charges into range. Phantom Lancer's illusions also have this ability.

Minimum Rush Distance: 300
Maximum Rush Distance: 600/700/800/900
Rush Speed: 800
Speed Buff duration: 5

Juxtapose

Phantom Lancer has a chance to fracture his presence, creating an illusion of himself. Illusions also have a chance to fracture further. Illusions created from Phantom Lancer last for 8 seconds, while illusions created from other illusions last 4 seconds.

Hero Proc Chance: 40%/45%/50%
Illusion Proc Chance: 8%
Max illusions: 5/7/9
Illusion Damage Taken: 500%
Illusion Damage Dealt: 16%
Illusion Duration: 4