Illusory Orb

Puck launches a magic orb that floats in a straight path, damaging enemy units along the way. At any point, Puck may teleport to the orb's location using Ethereal Jaunt.

Cast Range: 3000
Travel Distance: 1800
Damage Radius: 225
Damage: 70/140/210/280

Ethereal Jaunt

Teleports Puck to a flying Illusory Orb.

Waning Rift

Puck releases a burst of faerie dust that deals damage and silences enemy units nearby.

Radius: 400
Damage: 70/140/210/280
Duration: 0.75/1.5/2.25/3.0

Phase Shift

Puck briefly shifts into another dimension where it is immune from harm.

Channel Time: 0.75/1.5/2.25/3.25

Dream Coil

Creates a coil of volatile magic that latches onto enemy Heroes, stunning them for 0.5 seconds and damaging them. If the enemy hero stretches the coil by moving too far away, it snaps, stunning and dealing additional damage.

Cast Range: 750
Coil Latch Radius: 375
Link Break Radius: 600
Initial Damage: 100/150/200
Link Break Damage: 100/150/200
Initial Stun Duration: 0.5
Link Break Stun Duration: 1.5/2.25/3
Coil Duration: 6