Puck launches a magic orb that floats in a straight path, damaging enemy units along the way. At any point, Puck may teleport to the orb's location using Ethereal Jaunt.
Cast Range: 3000 Travel Distance: 1800 Damage Radius: 225 Damage: 70/140/210/280
Teleports Puck to a flying Illusory Orb.
Puck releases a burst of faerie dust that deals damage and silences enemy units nearby.
Radius: 400 Damage: 70/140/210/280 Duration: 0.75/1.5/2.25/3.0
Puck briefly shifts into another dimension where it is immune from harm.
Channel Time: 0.75/1.5/2.25/3.25
Creates a coil of volatile magic that latches onto enemy Heroes, stunning them for 0.5 seconds and damaging them. If the enemy hero stretches the coil by moving too far away, it snaps, stunning and dealing additional damage.
Cast Range: 750 Coil Latch Radius: 375 Link Break Radius: 600 Initial Damage: 100/150/200 Link Break Damage: 100/150/200 Initial Stun Duration: 0.5 Link Break Stun Duration: 1.5/2.25/3 Coil Duration: 6